Oddly enough, this problem is not occurring with 2.0.5. However, the code
in the SDL_SetError call (formatting spec "0x%8.8lx") looks to still be
there and needs fixing so the error codes show up correctly.
On Mon, 19 Dec 2016, Ed Phillips wrote:
> I'm getting the following when trying to open a joystick that is DINPUT using
> SDL 2.0.4 on Windows:
> "IDirectInputDevice8::SetCooperativeLevel() DirectX error 0xx"
> Any ideas why I'd be getting this kind of failure? SDL is init'd and XINPUT
> joysticks seem to be working fine when I get this error, so it must be
> something specific to DINPUT.
> The error code is botched. It likely has something to do with this code in
> /* Convert a DirectInput return code to a text message */
> static int
> SetDIerror(const char *function, HRESULT code)
> return SDL_SetError("%s() [%s]: %s", function,
> DXGetErrorString9A(code), DXGetErrorDescription9A(code));
> return SDL_SetError("%s() DirectX error 0x%8.8lx", function, code);
> It looks like SDL_SetError() doesn't actually handle the "l", and as I
> understand it, HRESULT is 32-bit anyway... so that probably explains why I'm
> not seeing the actual error code from DINPUT.
> Ed Phillips <[hidden email]> University of Delaware (302) 831-6082
> Systems Programmer IV, Network and Systems Services